You're going to need to do a few things: # Note this will take awhile! Ok so in order to get the experimental drivers to make this work on Ubuntu 13.10 Here's me rendering a triangle using a GLSL 3.3 Shader :) Note that ubuntu 15.04 ship with Mesa 10.5 Modern OpenGL development is now possible on integrated intel chipsets in linux! this is a huge step forward. This is tested on my 4th Generation Core i5 Mobile Processor with an HD 4400 Graphics chipset. Mesa 10 is out which means support for Opengl 3.3 and GLSL 3.3!
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